![]() The Walking Dead makes it very clear that you should head straight to the nearest big city, so I wander over to some nearby vehicles, only to come face to face with my biggest foe: walkers, zeds, shamblers, or freaks. Despite my flawed character build, this is looking like a decent start.Īfter leaving the police station, I start looking around for a car. Unfortunately, I'm not lucky enough to find big cabinets filled with guns, but there are some sturdy clothes that should protect me from bites and other brain-eating nastiness. You can mow down hordes of the undead and get nothing but a scratch if you’re the main character, and I’m definitely the main character in my Zomboid save, so I have plenty of plot armour. That show makes it pretty clear that guns are perfect in the apocalypse. ![]() I explore the station further, hoping to find an armoury stocked with guns and ammo like in the premiere of The Walking Dead. I’m not sure what I did to be in there, but hey, I'm not in a jail cell so there’s that. Why does everyone in the RPS treehouse have nightsticks in their desks? As I comb through the desks hoping for half-eaten apples and any other apocalyptic delights to munch on, I find a strange amount of nightsticks. Maybe RPS crumbled and I’m the only one left. It all kicks off in some kind of abandoned office. Maybe the great flaw that I'll overcome is being completely unprepared for the apocalypse in every way possible. Most classic heroes are defined by their flaws, after all. Still, I think he’s poised for greatness. A sleepy, clumsy, disorganised guy with poor eyesight and hearing. Zomboid asks you to pick from a list of positive and negative traits, and I got a lot of negatives. My Zomboid character was modeled as close to me as possible, which ended up being a very bad character build.
0 Comments
Leave a Reply. |